EverbloomEthereal flower plucked from a deep and distant memory. Glows with soft, pale light that wards against the void.
CraftmetalRare element found naturally within the rock and bone of Pharloom.Used by skilled craftsbugs in the construction of tools and trinkets.
Memory LocketKeepsake containing a precious memory. Can be used to expand a Crest. Expand Crests in the Crest pane of the Menu.
Pale OilBile gland of a rare sylphean slug. Talented pinmasters can use the glistening liquid within to improve a blade's sharpness.
Plasmium GlandPulsating organ grown within the shell of Alchemist Zylotol. The gland replenishes over time, providing a near limitless source of Plasmium.Crafting new Plasmium Phials no longer requires a reserve.
Ruined ToolRemains of an ancient Weaver implement, broken and inoperable.A craftsbug of high skill may be able to repair it.
Craw SummonsScrawled missive on tattered black rag. "Defiler. . . Dark... Attend... Home... Wheel..."
RagpeltTattered pelt taken from the body of a Crawbug. Fragile and drab, it is considered to have few practical uses.
Pollip HeartCore of a flower formed around the body of a consumed Wood Wasp. Secretes a sticky sap that the wasps subsist on.
Spine CoreFlexible fibre from within a Hoker's spine. Can be woven into garments and accessories by a skilled seamstress.
Pilgrim ShawlSimple garment worn by several pilgrims over the ages. Torn, tattered and repaired many times over.
FlintgemGem-like organ taken from a Flintbeetle. Produces incendiary sparks when abraded, and may explode if cracked or dropped.
Shining CogPristine cog from within the shell of an automaton. Despite long use, its metal has not dulled.
Fine PinCommon weapon of Pharloom, still in good condition despite long use. An expertly crafted metal rod with a sharpened tip.
Coral ShardChunk of dense coral-shell. Not fit for crafting tools, but claimed to have various medicinal properties if correctly prepared.
Choir CloakGarment gifted to pilgrims on admittance to the Citadel. Its thick weave offers additional protection against wind and cold.
Queen's EggFragile egg containing a young Silkeater Queen. Though the Queen cannot gather Silk itself, with time and care it could be raised to breed more Silkeaters.
Mossberry StewThick, syrupy soup of Mossberries and druidic herbs. Sweet and aromatic, but poisonous to most creatures.
CrustnutTough, furred seed from the centre of a corpora cluster. Stale to taste, but strong once ground as seasomng.
Courier's RasherFatty meat of indeterminate origin. Once prepared it will quickly spoil if not stored properly. Deliver to Mergwin in Choral Chambers.
Vintage NectarHigh quality nectar of a long- Iived aphid, kept in storage over many lifetimes to allow a complex maturation.
Plasmified BloodBlood of a creature merged full with liquid lifeseed. Possesses powerful regenerative qualities.
Pickled MuckmaggotPungent delicacy preserved in roach brine. The most famous creation of the disgraced chef Lugoli.
Steel SpinesHard forged spines, intended for use in heavy machinery and able to pierce through even the toughest shell.
Seared OrganMeat harvested from a defeated creature. It has been seared in a way that noticeably affects the flavour.
Skewered OrganMeat harvested from a defeated creature. It has been cleanly speared through, but is otherwise intact.
Simple KeyRusted key of common design. Can be used to open a range of simple locks.Degraded by time, it will break after a single use.
Cogheart PieceOne part of a cogwork heart, containing an intricate mechanism of wheels and regulators.
White KeyFinely crafted metal key, shaped to resemble a surgical implement.Grants access to the Citadel's Whiteward.
Guardian's MementoAged medallion of the wanderer Seth. A gift given in respect of great skill.The memento can be displayed in a home.
CrawbellNest fashioned from an old bell. Once set up, young Craws will occasionally roost within, filling the bell with shell shards and rosaries.The Crawbell can be installed on the exterior of a home.
FarsightRetracted Weaver surveillance instrument. Once assembled, the device will allow observation over vast distances.The Farsight can be assembled in a home.
MateriumTubes and receptacles built for the storing, recording and research of various materials.The Materium can be assembled in a home.
Sprintmaster MementoGilded trophy awarded by Sprintmaster Swift to the fastest bug in Pharloom.The memento can be displayed in a home.
Hero's MementoHeirloom of a village lost to Pharloom's Haunting. The memento can be displayed in a home.
Hunter's MementoSeal symbol given in recognition of a true Hunter, stamped in sticky goo. The memento can be displayed in a home.
Craw MementoIron emblem of the Court of Craws, absolving the bearer of all crimes past and future. The memento can be displayed in a home.
Grey MementoEngraved eruststone, worn by sand and blanched by time....Watch. . .Remember. . .Till time... Life anew... The memento can be displayed in a home.
Surface MementoWorn ornament of the Nameless Town high above Pharloom. The memento can be displayed in a home.
Hunter's JournalDefeat foes to add their records to the Journal. Review defeated foes in the Journal pane of the Menu.
The Marrow MapCrumbling roads build upon the shells of ancient bugs. All of Pharloom rests upon these fragile foundations.
QuillWith this quill, you can add any new areas you discover to the maps that you own. We pluck these quills from Golpeni hunted by my tribe. Their hollowed shafts make the perfect charting tool
Mosslands MapThese overgrown caves offer little challenge to a skilled warrior. A place for reflection, perhaps.
Mask ShardShard of an ancient mask worn to protect oneself from harm.Complete a mask to strengthen the shell and protect against damage.
Spool FragmentOne half of an artefact left behind by the Weavers, designed to collect and hold Silk. A completed Spool will allow one to hold more Silk within their shell.
SilkVersatile thread naturally produced within the shell. When enough Silk is stored, wounds can be healed and skills executed.
Guardian's MementoAged medallion of the wanderer Seth. A gift given in respect of great skill.The memento can be displayed in a home.
CrawbellNest fashioned from an old bell. Once set up, young Craws will occasionally roost within, filling the bell with shell shards and rosaries.The Crawbell can be installed on the exterior of a home.
FarsightRetracted Weaver surveillance instrument. Once assembled, the device will allow observation over vast distances.The Farsight can be assembled in a home.
MateriumTubes and receptacles built for the storing, recording and research of various materials.The Materium can be assembled in a home.
Sprintmaster MementoGilded trophy awarded by Sprintmaster Swift to the fastest bug in Pharloom.The memento can be displayed in a home.
Hero's MementoHeirloom of a village lost to Pharloom's Haunting.The memento can be displayed in a home.
Hunter's MementoSeal symbol given in recognition of a true Hunter, stamped in sticky goo.The memento can be displayed in a home.
Craw MementoIron emblem of the Court of Craws, absolving the bearer of all crimes past and future.The memento can be displayed in a home.
Grey MementoEngraved eruststone, worn by sand and blanched by time....Watch. . .Remember. . .Till time... Life anew...The memento can be displayed in a home.
Surface MementoWorn ornament of the Nameless Town high above Pharloom.The memento can be displayed in a home.
DeskA cosmetic item that allows Hornet to sit and view all collected Relics, Psalm Cylinders, and other items, especially when combined with the Materium.
GleamlightsA charming string of lights that hangs at the top of the house, adding a warm glow to the interior.
Bell LacquerAllows you to apply a new coat of paint to your Bellhome's exterior. The change takes effect after you leave the area and return.
Personal SpaThe most expensive and useful upgrade. Resting in the spa fully restores Hornet's HP and Silk, acting as a superior version of a bench.
GramophoneAfter giving all Psalm Cylinders to Vaultkeeper Cardinius. (Psalm Cylinder can be found in whispering vaults, high halls, underworks and grindle.)